Since Kim Swift and the rest of the Narbacular Drop team graduated Digipen and went on to create Portal at Valve, the school has gained a lot of… Continue reading
Tag: thebreakfast
This one is kind of a funny story. Bodie Lee from Lunar Ray Games was my first interview at PAX. He was also my fourth interview. You see,… Continue reading
For those of you who follow my posts, and talk to me in the demo area, you’ll know that I’m nothing short of a VR junky – an… Continue reading
One of the best experiences I had at PAX Prime 2015 was interviewing various developers, and discussing their games and companies in-depth. One of the first interviews I… Continue reading
Day 4 is always the hardest day. The presenters are run down, the show floor is a little less populated (which is nice, but it brings down the… Continue reading
Hi again, and thanks for your patience. Due to technical issues and WiFi access, today’s update is one day and a few hours late. With PAX currently finished,… Continue reading
Hello again from Seattle, friends, and welcome to another daily summary, where I’ll recap the events of Saturday at PAX Prime 2015. Saturday felt especially fast. Steve, Kate,… Continue reading
After another 18,000 steps (according to my phone) and the ending of the first official PAX day, I’m here with another daily summary post. It’s been a little… Continue reading
As I mentioned in my last post, because many of our days are going to be running late, these posts may be on a 1 day delay. Without… Continue reading
Local Games development in Winnipeg over has been closely tied with game jams over the last few years, and many of our city’s talented developers are making headlines… Continue reading