It’s not every day you get an opportunity to sit down and talk with one of your favorite studios, and also get the chance of meeting up with… Continue reading
Tag: PAX Prime
Since Kim Swift and the rest of the Narbacular Drop team graduated Digipen and went on to create Portal at Valve, the school has gained a lot of… Continue reading
There’s only two things in life that absolutely spook me. One being dinosaurs, two being dinosaurs with guns. However, I was able to make an exception after having… Continue reading
This one is kind of a funny story. Bodie Lee from Lunar Ray Games was my first interview at PAX. He was also my fourth interview. You see,… Continue reading
With PAX Prime unfortunately behind us, I find myself sitting here and reflecting on my time on the show floor. When I look back at where I was,… Continue reading
It took me a few days to get to this, mostly because I’m still sitting here going “DID I actually speak to Greg and Darren? DID that actually… Continue reading
One of the best experiences I had at PAX Prime 2015 was interviewing various developers, and discussing their games and companies in-depth. One of the first interviews I… Continue reading
Day 4 is always the hardest day. The presenters are run down, the show floor is a little less populated (which is nice, but it brings down the… Continue reading
After another 18,000 steps (according to my phone) and the ending of the first official PAX day, I’m here with another daily summary post. It’s been a little… Continue reading
As I mentioned in my last post, because many of our days are going to be running late, these posts may be on a 1 day delay. Without… Continue reading