Every few years you come across a game that just speaks to you. Its voice is so authentic and unassuming that you completely lose yourself in suspension of… Continue reading
Tag: pax
Since Kim Swift and the rest of the Narbacular Drop team graduated Digipen and went on to create Portal at Valve, the school has gained a lot of… Continue reading
This one is kind of a funny story. Bodie Lee from Lunar Ray Games was my first interview at PAX. He was also my fourth interview. You see,… Continue reading
One of the best experiences I had at PAX Prime 2015 was interviewing various developers, and discussing their games and companies in-depth. One of the first interviews I… Continue reading
Hi again, and thanks for your patience. Due to technical issues and WiFi access, today’s update is one day and a few hours late. With PAX currently finished,… Continue reading
After another 18,000 steps (according to my phone) and the ending of the first official PAX day, I’m here with another daily summary post. It’s been a little… Continue reading
Good news, everyone! This week I don’t have to pretend I’m not just cribbing my opinions from Jim F***ing Sterling Son and the Co-Optional podcast! Hurray! (Not that… Continue reading
If you’re a gamer, you’re probably in your element right now, utterly beside yourself waiting for big reveals and insane surprises. Some people are waiting for screwups and… Continue reading
Editorial by Jesse “Radiophage” Mackenzie I’m watching ArenaNet people on the main stage at PAX South detail the features of Guild Wars 2’s upcoming Heart of Thorns expansion,… Continue reading