Catzilla
If FurMark is unknown to you, you’ve likely never heard of Catzilla. This is a very scarcely known benchmarking tool, but it does a great job at testing a number of things, while also being very entertaining to watch. Physics, Fur, Fluid and Raymarch are all compared in this test.
Some game also offer a synthetic benchmark, and since 2 of the games we test include them, we opted to run those tests as well.
Tomb Raider
The included benchmark tool in Tomb Raider has Lara Croft standing on a rocky cliff next to the ocean. The camera wraps around her slowly, while the wind blows her hair wildly. It spits out a result at the end.
Tomb Raider is a strange anomolly. This test was run multiple times, and each time the same relative results. For some reason this game does not like the overclocked memory. In the end it’s really not a problem as each setup is performing essentially equally.
Grid Autosport
Grid has a somewhat different approach. Their benchmark isn’t exactly synthetic. The game prepares a race and actually simulates it. The camera angles change at set points, but the race results aren’t always the same. The AI is put to work in this test, which is ideal for a game like this.
This game definitely appreciates higher clock speeds, however memory really didn’t net any appreciable improvement.