Welcome back, AYB readers!
This week, Jackson and Daniel are tackling the subject of story structure in video games. Being an interactive visual medium gives creators a unique opportunity when it comes to telling their stories. Too often, though, they can make the misstep of simply cutting/pasting the same tropes and techniques that are used when creating television and movies. Your hosts discuss why this happens, and some examples of games that forge a brave, new path in the realm of narrative construction.