As you’ve probably figured out from my PAX interviews, a big focus for me at this year’s show was VR. I had the chance to try the Oculus… Continue reading
Tag: HTC Vive
A couple months ago, during our E3 coverage, I predicted that we would see mass VR announcements and demos during the show. Sadly, the VR announcements at E3… Continue reading
Day 4 is always the hardest day. The presenters are run down, the show floor is a little less populated (which is nice, but it brings down the… Continue reading
After another 18,000 steps (according to my phone) and the ending of the first official PAX day, I’m here with another daily summary post. It’s been a little… Continue reading
As I mentioned in my last post, because many of our days are going to be running late, these posts may be on a 1 day delay. Without… Continue reading
Let me first start by admitting my bias. When the first XBox was announced, I was excited, but ultimately felt that Microsoft did not belong in the console… Continue reading
It’s the moment we’ve all been waiting for! Oculus has finally revealed the first images of the retail version of the forthcoming Rift. Along with the images, the… Continue reading
Epic Games announced this morning that Unreal Engine 4.8 will support SteamVR with the preview release coming out next week. The engine is available for free for anyone… Continue reading