Square Enix today announced Just Cause 4, the pivotal new entry in the highly successful action-sandbox series, developed by Avalanche Studios. Just Cause 4 was unveiled with a new gameplay trailer as part of the Xbox E3 2018 Briefing. Just Cause 4 will be a key release for Square Enix and a landmark entry for the series, when it is available on December 4, 2018 for Xbox One, PlayStation 4®, and Windows PC.
Set in the fictional South American world of Solis, Just Cause 4 takes the series incredible destruction and unique physics to a whole new level with the introduction of tornadoes and other Extreme Weather events. Just Cause 4 has four distinct biomes: Rainforest, Grasslands, Alpine & Desert. With each biome offering its own individual, fully simulated weather event, players will have a truly unique experience as they traverse this deep, diverse world.
Rico Rodriguez returns in Just Cause 4 with his trademark parachute, wingsuit and, of course his grapple hook, now enhanced with new functionality and fully customizable. Making it the most powerful and creative tool the player has ever had.
“We’ve taken everything that players loved from our previous games and with brand new features, enhanced physics and core gameplay improvements, we’ve created the most ambitious Just Cause experience to date,” said Francesco Antolini, Game Director at Avalanche Studios. “The introduction of Extreme Weather is a complete game changer – players will not have seen anything like this in a videogame. We have created fully physicalized tornadoes, blizzards, sandstorms and torrential downpours which affect gameplay in a very real way. All of this is now possible thanks to our brand new Apex engine.”
The new Apex engine underpins everything in Just Cause 4. It delivers the most interactive, extreme weather simulations ever seen in a videogame, complimented by incredible visuals, unparalleled physics and endless creative possibilities.
JUST CAUSE 4 is available to pre-order now with a Standard Edition, Digital Deluxe Edition & Gold Edition. Just Cause 4’s Digital Deluxe Edition comes packed with special Black Hand weaponry – the Black Hand Stealth Micro Jet and the Black Hand Prototype Wingsuit. The Gold Edition includes the Expansion Pass, the Golden Gear Pack, and all the Digital Deluxe Content. Players who purchase the Digital Deluxe Edition or the Gold Edition will also guarantee Early Access to the game at launch. A range of pre-order bonuses are on offer across select retailers, for further info visit: www.JustCause.com/buy.
As part of the most ambitious E3 to date, starting June 12, Square Enix will present theJust Cause 4 E3 blowout. Live from the LA convention centre, this 3-day stream will feature exclusive content, including video premieres from world famous YouTubers, brand new Just Cause 4 gameplay and deep-dive developer interviews.
About Just Cause
The Just Cause series has delivered ground-breaking, open-world technology and explosive action for the last 12 years. In 2006, players were introduced to Rico Rodriguez with the release of Just Cause, a game born out of a vision of complete player freedom – open-world exploration and action were at the heart of this sandbox experience. Released in 2010, Just Cause 2 saw the introduction of Rico’s trademark grapple hook and the game was more expansive and explosive than the first game, in every sense. Released in 2015, Just Cause 3 complemented the original grappling hook and parachute combination with a wingsuit, perfecting the game’s traversal options and allowing players to perform even more death-defying stunts. In the most ambitious Just Cause game to date, December 2018 sees the release of Just Cause 4. This game takes the series incredible destruction and unique physics to a whole new level with the introduction of tornadoes and other Extreme Weather events.
About Avalanche Studios
Avalanche Studios is the original creator of the award-winning Just Cause franchise (published by Square Enix), the developer of Mad Max (published by Warner Bros. Interactive Entertainment) and is currently working on Rage 2 (published by Bethesda Softworks), scheduled for release in 2019. As a publisher, Avalanche Studios has brought free-to-play service theHunter Classic to market and reached more than 7 million registered players across 190 countries. The theHunter franchise was expanded in 2017 to also include premium title theHunter: Call of the Wild, which was released for PC and subsequently console platforms. Avalanche Studios, which is based in Stockholm, New York City and Malmö, was founded in 2003 by Christofer Sundberg and Linus Blomberg. The studio develops games using its proprietary Apex technology, enabling huge open worlds filled with emergent gameplay.
Learn more at www.avalanchestudios.com.
About Square Enix Ltd.
Square Enix Ltd. develops, publishes, distributes and licenses SQUARE ENIX®, EIDOS® and TAITO® branded entertainment content in Europe and other PAL territories as part of the Square Enix group of companies. Square Enix Ltd. also has a global network of leading development studios such as Crystal Dynamics® and Eidos Montréal. The Square Enix group of companies boasts a valuable portfolio of intellectual property including: FINAL FANTASY®, which has sold over 141 million units worldwide; DRAGON QUEST®, which has sold over 76 million units worldwide; TOMB RAIDER®, which has sold over 66 million units worldwide; and the legendary SPACE INVADERS®. Square Enix Ltd. is a London-based, wholly-owned subsidiary of Square Enix Holdings Co., Ltd.
More information on Square Enix Ltd. can be found at http://eu.square-enix.com/en