ROCKFISH Games release the EVERSPACE™ – Encounters expansion on Xbox One and Microsoft Store. It features a new player ship, new gear, all-new factory space stations, additional locations, and new story characters with individual questlines.
May 11, 2018 – Hamburg-based independent developer ROCKFISH Games today released the critically-acclaimed expansion (97% positive reviews on Steam) EVERSPACE™ – Encounters on Xbox One and Microsoft Store for US$ 9.99. The major expansion adds over 10 hours of extra gameplay to the base game.
EVERSPACE™ – Encounters provides access to a new fighter class ship called the Colonial Sentinel, packed with a lethal loadout of new weaponry offering a fresh and distinctive play-style. Space pilots will also have a wealth of devices and consumables at their disposal, including a special shield, featuring twice as much capacity as the standard model.
The Colonial Sentinel is a formidable new ship capable of deep space interdiction and exploration providing pilots with the confidence to even take the fight to multiple adversaries simultaneously: It is armed to the teeth with an array of sophisticated electronic warfare weaponry, like an EMP Generator to disable any electronic systems within a certain area, a powerful Lightning Gun dealing damage to several targets at close range as well as a Seeker Missile Battery for launching a fiery barrage at multiple foes all at once. Add to that a Plasma Thrower which propels white-hot death as a spurt of plasma onto enemy craft and the Neutron Cannon which devastates enemies with increasing area damage and bigger projectiles the longer it is charged.
But, there is much more than new ways to defeat enemies: The introduction of all-new factory space stations in the Encounters expansion also offers up the ability for pilots to refine and convert resources, upgrade ship capabilities or carry out minor repair jobs from damage sustained in combat.
Furthermore, players can now encounter new types of enemies and new story characters, who will offer individual quest lines thanks to the rogue like game loop. All pilots will run into them sooner or later, without having to finish the main story first. Those who have already beat the game now have a whole new incentive to get back into the game as they explore new possibilities and unveil further secrets in the galaxy. Daring space pilots can even venture to the Okkar Homeworld to face yet another challenge and collect special rewards.
“We know that are our fans on Xbox have been waiting for this release for a long time, which is why we’re thrilled to launch Encounters on Xbox One, today. Of course, we are still supporting Play Anywhere, so Everspace pilots can delve into even more fast-paced space action and content to explore, as well as new deep space encounters to experience on both platforms without paying twice,” says Michael Schade, CEO of ROCKFISH Games.
About EVERSPACE™
The roguelike space shooter takes daring space pilots on a challenging journey through six sectors, each featuring dozens of procedurally-generated levels full of dangers and treasures. In each run, they will face entirely new situations, continuously testing their skills, experience, and talent for improvisation. Great piloting skills will be needed to stand a chance against various enemies, along with a keen eye for loot and mineable resources, which are used to repair damaged ship components or to craft new equipment and modifications, giving players an advantage in combat and a better chance of making it out of a sticky situation alive.
About ROCKFISH Games
ROCKFISH Games is an independent games studio based in Hamburg, Germany which specializes in high-quality 3D video games for PC and console, based on Unreal Engine 4. It was founded by mobile games veterans Michael Schade and Christian Lohr, who have been joint entrepreneurs in the 3D graphics space for over 25 years. As founders and managers of Fishlabs Entertainment, they spearheaded 3D mobile gaming for almost a decade before they took on a new adventure with ROCKFISH Games. Meanwhile, the team consists of 13 full-time employees, mostly coming from the dev team of the wildly popular original Galaxy on Fire mobile games series.